Space Squad in Space

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Space Squad in Space was my first Storyroom. Custom cabinetry, graphics, and electronics, this storyroom is based on completing a goal together, opposed to escaping. I took point on graphics, using vinyl masks and rear-painted acrylic, along with in-game assets. The game was designed and made to break down and travel.

Over time, we implemented many upgrades, eventually permanently installing it in our micro-amusement park, giving it a complete set to fully immerse users in.

You can experience Space Squad yourself at Two Bit Circus in DTLA.

Unfortunately, we weren’t able to finish SSIS V2 before the pandemic started, but we re-designed the room parametrically, where the base cabinet design could be used and modified for 75% of the room. We even built a octagonal bending jig for the clear tube.

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